Education

Southern Methodist University – Guildhall

Master of Game Development (Specializing in Software Development) – August 2018 to May 2020

Pursuing a Master’s program in the field of Game Development with a specialization in Software Development at SMU Guildhall, Plano, Texas. I am currently learning the core concepts of developing a Game Engine and Game Engine Architecture. I have worked on numerous projects on Prodigy Engine (my personal C++ game engine) as well as worked on team projects using Unity3D and Unreal Engine 4.

Prodigy Engine Features:

  • Event System
  • Developer Console
  • Multi-Threaded Job System
  • DirectX11-based Renderer
  • Camera Systems
  • Animation Systems for 2D
  • Custom 2D Physics System
  • 3D Physics using NVidia PhysX 4.1
  • Vehicle Physics Pipeline using NVidia Vehicle SDK
  • Audio System using FMod
  • Custom Memory Allocators
  • Multi-Threaded Profiler with GUI
  • Log System with custom filtering
  • Unit Test Framework for feature testing
  • Asynchronous Data Structures for Multi-Threaded Systems
  • XML Utilities for Data-Driven systems using TinyXML2
  • Vertex Utilities for Rendering Systems
  • Input System to handle Xbox controller input using XInput
  • Math Utilities to handle numerous mathematical computations
  • Python scripting language
  • Debug Rendering System
  • Debug Widget system for tools using dear ImGUI

Vellore Institute of Technology, Vellore, India

B.Tech Computer Science and Engineering – July 2013 to June 2017

Pursued a Bachelor’s of Technology in the field of Computer Science and Engineering at the Vellore Institute of Technology, Vellore Campus. Graduating with a Cumulative Grade Point Average of 8.36 on 10, I have successfully completed the degree with a research publication on the Prisoner’s Dilemma Problem (Published in February 2016) and a research chapter on Development Pipelines for AR and VR Technologies (Published on August 2018).

Achievements

  • Awarded a “Merit Certificate” for meritorious performance by VIT University in the year 2014.

Publications

  • Agent-based performance analysis of strategic algorithms on the Prisoner’s Dilemma problem. International Journal of Multimedia and Ubiquitous Engineering Vol.11 No.2 (2016).
  • Research Analysis of Development Pipelines in Augmented and Virtual Reality Technologies Agent-based performance analysis of strategic algorithms on the Prisoner’s Dilemma problem. Big Data Analytics for Satellite Image Processing and Remote Sensing 2018.

Following is a list of the courses I have pursued as part of my Bachelor’s degree:

  • Agent-Based Intelligent Systems
  • Algorithm Design and Analysis
  • Applied Probability, Statistics, and Reliability
  • Computer Architecture and Organization
  • Computer Networks
  • Computer Programming and Problem Solving
  • Data Structures and Algorithms
  • Database Systems
  • Differential and Difference Equations
  • Digital Logic
  • Discrete Mathematical Structures
  • Electronics
  • Embedded Systems
  • Graph Theory and its Applications
  • Graphics and Multimedia
  • Image and Vision Computing
  • Linear Algebra
  • Management Information Systems
  • Microprocessors and Interfacing
  • Mobile Computing
  • Modeling and Simulation
  • Multi-variable Calculus
  • Numerical Analysis
  • Object-Oriented Programming
  • Operating Systems
  • Principles of Programming
  • Programming Language Translators
  • Software Engineering
  • Software Project Management
  • Theory of Computation

Global Indian International School, Queenstown, Singapore

CBSE Senior School (Class 12) – Graduated in 2013

I completed my CBSE senior school with a score of 87% in the CBSE board examinations.


Chinmaya International Residential School, Coimbatore, India

CBSE Secondary School (Class 10) – Graduated in 2011

Completed my CBSE secondary school with a Cumulative Grade Point Average of 8.4 on 10 in the CBSE secondary school board examinations.