![](https://www.pronay.me/wp-content/uploads/2020/03/CircuitInputMkWFC.png)
Thesis: Markov-Chain WFC
Implementing a model for Wave Function Collapse that uses Markov-chains. built using my own Prodigy C++ game engine
![](https://www.pronay.me/wp-content/uploads/2020/05/TARFeatureImage.png)
3D Time attack racing game using the Nvidia PhysX vehicle SDK. built using my own Prodigy C++ game engine
![](https://www.pronay.me/wp-content/uploads/2020/05/AntAIPreviewImage.png)
Created an AI implementation as .dll for AI Ant battle arena at Guildhall using C++.
![](https://www.pronay.me/wp-content/uploads/2019/07/physxlogo.jpg)
A project to integrate NVIDIA PhysX and Vehicle SDK into my Prodigy C++ game engine
![](https://www.pronay.me/wp-content/uploads/2019/11/2DPhysicsFeature.png)
Creating a simple rigid-body 2D Physics system for my Prodigy C++ game engine