Here is a list of some of work
MOH MAYA WORKSHOP
Feb 2016 – Feb 2016
Handled a workshop to teach students the features of the Autodesk Maya software. Helped students create simple 3D objects using primitive 3D shapes. The project involved simple low poly modeling and animation using the timeline in the Maya software.
Vice Versa Reborn
Jan 2016 – Jan 2016
Simple 2D game made on Unity game engine. The player must predict where to move on the left side of the screen while having to notice the platforms that appear on the right. A very simple platformer type game made using Unity 3D. The game is also available for download on the Android Play store.
Ninja Crush
Sep 2015 – Sep 2015
A short game made overnight using Oculus Rift, Leap and Unity Game Engine for the VIT Engineer’s day Project Expo.
The player must use their hand to crush ninjas heading towards the main character in order to protect him. The hand movement will be read by Leap attached to the Oculus Rift. The attachment was printed using a 3D Printer available at Creation Labs
THREAD HANDLER
Jun 2015 – Jun 2015
Thread Handler to handle 4000+ threads and manipulate them as required by user. The project was coded in C++ and works in Linux environments. This project however is just a simple program that handles and orders the created process threads. It is not intended to solve any specific problem but rather designed to understand the concept of thread handling.
Go Home Lenny – The Zombie Shooter Game
Jan 2015 – May 2015
The first project that I worked on with my team in Creation Labs. This project wasn’t a refined final product and was hence not launched on any app store for public use. However, the team gained a lot of experience and learned how to use Game Engines and 3D modeling software which enabled us to make better projects in the future. This is a simple third-person shooter designed to do just 1 thing, KILL ZOMBIES! Made to be the ultimate stress buster, Go Home Lenny is a game where you play as Lenny who is lost in a zombie infested world while all you’re trying to do is make your way home.
LINE CALCULATOR
Nov 2014 – Nov 2014
Developed a simple web based calculator for the Firefox OS as part of the Mozilla OS App Day hackatho. The application was designed to be the calculator app in the Mozilla OS for the Mozilla phone.
NODE CREEPER PROJECT
Jun 2014 – Nov 2014
Developed a simple program that takes a weighted graph as input and a number “n”. The program then splits the graph into “n” sections of equal net weight. Project developed using C++.
